New and existing monsters can be added or modded.Limiting supply items to certain classes or scenarios is currently not possible. Many current supply effects are hardcoded, but new ones can be added with general ease.Only a small handful of effects are hardcoded and inaccessible by modders. Most buffs and effects are available to tinker with.It is very possible to create completely new classes with their own artwork, animations, and skills. More specific info on areas of the game can be found in their respective guide section. But I think maybe having a bazillion gold will crash your game permanently, so maybe cap out at 20 million or something then change back, and change it back again whenever you want a chunk of gold.This is a list of general parts/mechanics that can be modded. Note - each time you change 3000 to 90 million or whatever, or 4500 to 90 million or whatever, that only affects *one* quest length/difficulty. Once you start up Darkest Dungeon again, everything's the same, only doing a quest for whatever gold amount you edited will instead give you 90000000 gold (or whatever you made it) Save.Įach dungeon has a payout related to the length and difficulty of the quest, changing that number changes the gold payout. If you want you can change all the amounts. C:\Program Files (x86)\Steam\steamapps\common\DarkestDungeon\campaign\questĪbout 85% of the way down, you'll see something like thisĬhange 3000 to 90000000 (or whatever).
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